What's new in Kookie Flow
October 16
- Zoomed-out boards. When you zoom out, edges thin to fine lines and cards keep a clear edge.
- Skin package renamed. The skin package is now
@kushagradhawan/kookie-flow-skin, and its export isskin.
October 15
- Swappable skins. The glass look is its own skin package. The canvas reads colors, sizes and materials from the skin.
- Old package removed. The all-in-one
@kushagradhawan/kookie-flowpackage is gone. Use the core, WebGL and React packages. - New docs address. The docs live at flow.kookie.design, with the K mark and a work-in-progress notice.
- Kookie Flow vs React Flow. A new study compares the two for Womp.
October 14
- No motion. Canvas controls appear at once, to match Kookie UI.
September 25
- Three packages. Kookie Flow splits into core, WebGL and React packages.
September 19
- Studio agent. Studio has an agent panel in every graph, and Home asks the agent.
September 17
- Studio models and templates. Studio adds a models catalogue, model pages and curated templates. Graphs move to /graphs.
September 15
- Studio app. Studio is a node app built on Kookie Flow, with accounts, a prepaid balance through Stripe, and generation jobs that keep running when the tab closes.
September 11
- Media on the canvas. Pictures, video and 3D models sit on the canvas with glass controls. Paste a picture and it appears.
- Drawing. A pen draws ink on the canvas.
- Editing tools. Undo and redo, alignment guides, align and distribute, and keyboard moves for nodes.
- Node previews and progress. A node can show what it produced, and its outline shows progress.
September 10
- New look. Nodes are floating squircle cards with a typographic header, edges glow, and the grid is dots. The bundled font is Inter.
September 9
- Runs on Kookie UI. Kookie Flow moves to Kookie UI, and widgets and labels draw in WebGL.